v1.1 Released


Small update for some changes I've made in preparation for the next gamemode. I've also been a little busy with school,  but with summer break coming up I should have more time to continue working on this game. Now, here's a list of some changes I included in this update:

  • The game will now detect if you are playing an update version that does not match the version your settings file was made with. This is to deal with potential future changes to the settings menu. *Please read the message at the bottom of this post if you've played the Windows or Linux native versions.
  • Card theme selection is now included in the "Info" menu.
  • Themes are now separate from one another (ie. no default shape-cards with element-cards, now it is one or the other).
  • "Multiplayer name" setting is now located in the global "Settings" menu.

I also bought a used android phone so I can start testing on that and hopefully release android/mobile versions.


* For this update, please manually delete your current settings.save file if you've played the native version on Windows ("%APPDATA%\Godot\app_userdata\RPG\settings.save") or Linux ("~/.local/share/godot/app_userdata/RPG/settings.save") prior to launching the new version. Sorry for the inconvenience, but after this update the game will automate this process and generate a new save for you.

Files

windows v1.1.zip 24 MB
May 08, 2023
linux v1.1.zip 24 MB
May 08, 2023
html v1.1.zip Play in browser
May 08, 2023

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